From: Robert Mader Date: Fri, 6 Dec 2019 18:57:37 +0000 (+0100) Subject: screenShield: Adapt to painting and picking API change X-Git-Tag: archive/raspbian/50.5-1+rpi1~1^2~781^2^2~321 X-Git-Url: https://dgit.raspbian.org/%22http://www.example.com/cgi/%22/%22http:/www.example.com/cgi/%22?a=commitdiff_plain;h=85bec783ee562e3cafe7531250da1e96cfd336aa;p=gnome-shell.git screenShield: Adapt to painting and picking API change This was apparently forgotten in 988a0e7314018, causing the warning: `JS ERROR: Error: Too few arguments to method Clutter.Actor.paint` https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/891 --- diff --git a/js/ui/screenShield.js b/js/ui/screenShield.js index dbeabedd0..ed41f1297 100644 --- a/js/ui/screenShield.js +++ b/js/ui/screenShield.js @@ -1,6 +1,6 @@ // -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- -const { AccountsService, Clutter, Cogl, Gio, GLib, +const { AccountsService, Clutter, Gio, GLib, GnomeDesktop, GObject, Graphene, Meta, Shell, St } = imports.gi; const Cairo = imports.cairo; const Signals = imports.signals; @@ -407,18 +407,18 @@ class ScreenShieldArrow extends St.Bin { super.vfunc_style_changed(); } - vfunc_paint() { + vfunc_paint(paintContext) { if (this._shadowHelper) { this._shadowHelper.update(this._drawingArea); let allocation = this._drawingArea.get_allocation_box(); let paintOpacity = this._drawingArea.get_paint_opacity(); - let framebuffer = Cogl.get_draw_framebuffer(); + let framebuffer = paintContext.get_framebuffer(); this._shadowHelper.paint(framebuffer, allocation, paintOpacity); } - this._drawingArea.paint(); + this._drawingArea.paint(paintContext); } });